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Rag player 3.0 registered
Rag player 3.0 registered









rag player 3.0 registered
  1. #Rag player 3.0 registered how to#
  2. #Rag player 3.0 registered mod#
  3. #Rag player 3.0 registered code#

Once a critical hit is performed, the bar resets to 0 and has a cooldown of 6 seconds before it starts regenerating again. This additional boost is applied after the initial increase to damage from Battle Rage. The amount of extra damage done depends on the player's current Butchery level:Īdditionally, once Battle Rage reaches a value of 180 or higher, the next critical hit will deal 30% more damage- regardless of the player's current Butchery level. the player has a 50% chance to deal a critical hit per attack when Battle Rage is at 100/200. Once Battle Rage reaches that threshold, attacking a mob with a melee attack has a CurrentBattleRageNumber/200 chance for a critical hit to occur. Battle Rage will not have a chance to activate until the current value is at 51 or higher. Snow Chargers will drain the player's Battle Rage upon attacking the player.īattle Rage allows the player to do critical hits with their melee attacks- on top of the critical hits the player can already do in vanilla Minecraft. The speed increase per level up:īattle Rage can be manually increased by eating Fiery Chops or Hot Rods. As the player levels up in Butchery, the regeneration speed increases.

rag player 3.0 registered

Battle Rage's regeneration starts out slower than Energy but faster than Creation. * authorColor: int hudColorID () (Default: white) * scope: string (message's scope (Author msg)) Trigger chat's visibility (visible: Boolean)

rag player 3.0 registered

Function to clear localPlayer's chat feed Property getter Boolean (Check if chat is open) Property getter/setter Boolean (Disables/Enables chat input)

#Rag player 3.0 registered how to#

Message colors aren't supported due to scaleformĬhat supports extra language besides English, but the language should be mappedįor more information about how to language map, please click here PAGE_DOWN (Scroll history down) works only when input is opened PAGE_UP (Scroll history up) works only when input is opened This chat supports (TEAM, LOCAL, GLOBAL) chats.Īlt + shift (Changes language from English to the secondary mapped language) This resource introduces the known chat scaleform from GTA:O. This is the perfect release of my mod, and I am quite proud of making such a proper release of animations which.

#Rag player 3.0 registered mod#

Though I would've loved to continue this mod further, there's nothing left to improve now other than more CLEO mods which I would not like to mess with. Let firstPlace = new timerBarLib.TimerBar("1st: AimbotNub", false) įirstPlace.textColor = 109 // HUD_COLOUR_GOLD Project.IFP 3.0 (Final) This version is my last and final release of this mod. SecondPlace.textColor = 108 // HUD_COLOUR_SILVER Let secondPlace = new timerBarLib.TimerBar("2nd: PlayerName2", false) ThirdPlace.textColor = 107 // HUD_COLOUR_BRONZE Let thirdPlace = new timerBarLib.TimerBar("3rd: PlayerName3", false) Let eventTime = new timerBarLib.TimerBar("EVENT TIME LEFT", false) f8 will change health bar's value to something random Let rewardBar = new timerBarLib.TimerBar("REWARD") Let healthBar = new timerBarLib.TimerBar("BOSS HEALTH", true) Let teamBar = new timerBarLib.TimerBar("TEAM MEMBERS LEFT") Let timeBar = new timerBarLib.TimerBar("TIME LEFT") You can check this wiki page for HUD color IDs.Ĭonst timerBarLib = require("timerbars") UsePlayerStyle | If set to true, timer bar title will be displayed like a GTA Online player name. PbarFgColor | Progress bar's foreground color. PbarBgColor | Progress bar's background color. Progress | Progress of the timer bar, useless if useProgressBar is false. Text | Text (right text) of the timer bar, useless if useProgressBar is true.

rag player 3.0 registered

UseProgressBar | Progress bar of the timer bar. If set to true, a progress bar will be drawn instead of right text. Title | Title (left text) of the timer bar.

#Rag player 3.0 registered code#

Source code is available on GitHub in case you don't want to download: ĭrop the timerbars folder to your server's client_packages folder, then you can use const barlibrary = require('timerbars')  to add timer bars. This script uses mp. function to toggle chat visibility when a player opens/closes the player list. Meaning if you have a custom chat, this resource might fail to toggle chat visibility. TomGrobbe - mp_mm_card_freemode scaleform Testing Setting this value to more than 5 characters isn't recommended since the scaleform displays up to 5 characters. PlayerListTag = This shared variable is used to give players a crew/clan tag next to their name in the list. Uses an integer (HUD color ID), so go check the wiki. PlayerListColor = This shared variable is used to specify which background color the player will have in the list. Here's a list of shared variable keys used for customization: You have the ability to customize how a player is displayed in the list. Put playerlist into your server's client_packages directory, then add require('playerlist') to client_packages/index.js. This resource adds a GTA Online like player list to your server. Requires RAGE Multiplayer 1.1.0 and above.











Rag player 3.0 registered